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Starbase Bravo (SB-B)

The headquarters of Bravo Fleet, Starbase Bravo is the ongoing hub for in-character interactions for the fleet, and all members are welcome to create a character here.

Starbase Bravo

Guardian-class • SB-B

Welcome to Starbase Bravo, headquarters of the Fourth Fleet!

This persistent sandbox is open to every member of Bravo Fleet. If you’re interested in applying, click the Apply Now button. Note: you do not need to provide a sample post, and your character will be approved automatically unless it’s radically divorced from fleet lore (It’s recommended but not required that you complete the Character Creation Program through the academy).

Overview

Starbase Bravo is the headquarters of Starfleet’s Fourth Fleet. Currently under the command of Vice Admiral Thomas Belvedere, this massive Guardian-class station is located in the Beta Quadrant where it supports operations along the Romulan and Klingon borders, while also coordinating the operations of the Fourth Fleet throughout the galaxy. With a Starfleet crew of 60,000 and a civilian population of 40,000 it is truly a city in space, playing host to dozens of starships at a time.

Functioning as a persistent sandbox to support members wanting to write as junior officers, especially to dive deeply into character development, Starbase Bravo provides an alternative to standard, plot-driven RPGs. This collaboration between the Academy, Operations and Intel Offices has several goals:

  1. Provide an ongoing space for members to write together about their characters’ personal development and interactions, without relying on a specific game manager to drive the plot or run the risk of the game closing.
  2. Give members interested in becoming game managers a chance to practice the craft through informal and formal leadership and plot development opportunities.
  3. Enable brand-new members an easy way of jumping in with collaborative writing, without needing to figure out how to integrate into an in-progress mission on a traditional RPG.

Management of this sandbox is slightly more complex than in a traditional RPG: overall GMing in terms of broad-strokes story moves and the setting are handled by the Academy, Operations and Intel, but exploration of these story hooks and mission objectives is member-led. It is intended that this space is mainly for collaborative writing.

As this ongoing experience evolves, more and more information will be added to the wiki about Starbase Bravo, ensuring that the actions of various characters and the settings our writers develop will help build our shared environment.

Initial Application Process – Entry-Level Characters

All members of Bravo Fleet are welcome to join Starbase Bravo, pending approval of their characte. Unlike a traditional RPG where the screening process for new characters can be quite rigorous, as long as a character doesn’t have any major conflicts with the lore policy and fits within the indicated rank guidelines for the position you’re applying for, it will be approved. Check this guide for more information.

Members may apply for more than one position, but staff will be sensitive to the ‘hoarding’ of roles, especially taking many roles within the same department. To encourage participation and discourage applying for a wide variety of positions all at once, positions are separated into several tiers, which you gain access to by earning more duty ribbons. 

To get started, click the application below and select one of the listed tier 1 positions!

Higher Tier Positions

There are six tiers of positions, five of which are available to members and the highest of which is reserved for staff.

While characters of any tier can hold reasonably high rank, lower-tier characters are restricted to more generalist roles with limited overall authority. Higher-tier characters will be more specialised, and/or hold more authority in their department. The idea is that your first character should be an Ensign, Lieutenant or Crewman, with a title like Security Officer or Engineering Officer, and that you will gain access to more important roles and higher ranks by posting more.

Once you have earned enough duty ribbons to apply for a higher position, you should message a member of the Academy staff to discuss either raising your character’s rank and changing their title or creating a new character, whichever feels more appropriate!

Resources

General Guide | Positions Guide | Rules

Crew Manifest

Name Position Rank
Commanding Officer
ID: 669
Executive Officer
ID: 1036
Chief Science Officer
ID: 2374
CO, Bomber Squadron SB4-T1 (White Squadron)
ID: 2222
Deputy Director of Tactical Operations
ID: 2208
Deputy Director of Shipyard Operations
ID: 10
Deputy Director of General Medicine
ID: 2468
Deputy Director of Counseling
ID: 2545
Deck Officer
ID: 2457
Investigations Section Leader
ID: 2063
Head of Power Grid Operations
ID: 2586
Strategic Operations Officer
ID: 1036
Starfighter Pilot
ID: 2063
Patrol Shift Leader
ID: 2208
Investigations Officer
ID: 2688
Investigations Officer
ID: 1036
Staff Astrophysicist
ID: 2659
Staff Physician
ID: 2240
Deck Officer
ID: 1651
Intelligence Officer
ID: 2665
Tactical Officer
ID: 2004
Operations Officer
ID: 2468
Security Officer
ID: 2671
Engineering Officer
ID: 2652
Engineering Officer
ID: 2622
Engineering Officer
ID: 2263
Engineering Officer
ID: 2419
Engineering Officer
ID: 2848
Science Officer
ID: 73
Science Officer
ID: 2688
Science Officer
ID: 2495
Science Officer
ID: 2842
Science Officer
ID: 2717
Science Specialist
ID: 2586
Physician
ID: 2199
Nurse
ID: 2765
Nurse
ID: 2266
Medical Resident
ID: 2298
Counselor
ID: 2080
Medic
ID: 2402
Cadet Squadron Bravo Member
ID: 1036
Cadet Squadron Bravo Member
ID: 2121
Cadet Squadron Bravo Member
ID: 2575
Cadet
ID: 10
Cadet
ID: 2788
Cadet
ID: 2063
Cadet
ID: 2890
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Intelligence Officer/Specialist
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Technician
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Physician
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Nurse / Nursing Specialist
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Counselor
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Yeoman
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Cadet / Enlisted Trainee
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Participating Authors

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Lieutenant Alexander Kolokotronis had not been on Starbase Bravo a full day, yet he was already silently overwhelmed by the sheer size of the starbase and the intricacies of its hallways. He found it an energetic environment, something he welcomed, and found the civilian environment refreshing, [...]

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The Starfighter descended gracefully onto the deck it had previously departed from, its thrusters softly humming as it settled into place. With a gentle hiss, the doors slid open, revealing the dimly lit interior of the hangar. The cockpit’s access hatch slowly dropped, revealing two figures [...]

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“Do you ever feel small?” Aynesh mused as she lifted one hand to shield her eyes from the pale yellow sun in the distance, her lilting dreamy tone carried by the tinny timbre inherent in using comms in an EVA suit.  “I hope that isn’t a jibe about my height.” Log retorted, his [...]