Official Fleet-Wide Mission

Bravo Fleet Command

Shore Leave 2403

Your next story starts with a little time off

Mission Description

Recognizing the need for a period of recovery after the events of Crossroads, Starfleet Command has authorized a fleet-wide stand down, including an invitation to converge in the Colludia System. The initiative follows the success of the fleet’s previous shore leave mandate in 2402, which demonstrated the value of providing personnel with structured opportunities for recreation, rest, and social engagement outside normal operating duties.

Although Starfleet remains vigilant toward emerging threats, Shore Leave 2403 is an opportunity for the Fourth Fleet to pause, reflect on its accomplishments, and recharge before returning to active service.

Any member is welcome to participate in Shore Leave. If you have a primary command, you can write the story of your squadron, starship, and crew enjoying their well-earned rest. You can start a Mission on BFMS under this fleet-wide Mission. If you want to write with another member, you can do so!

This campaign lasts for four weeks.

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Story Focus

The Shore Leave campaign is a series of independent stories linked by a common theme:  the opportunity to write about their characters getting some downtime. The links of this story are in themes, genres, location, and OOC collaboration, rather than a broader, plot-driven narrative.

  • A Change of Pace: This event lets members dedicate weeks of writing not to a twisty or fast-paced plot, but to a less-intense period of character development and interpersonal drama. The Intelligence Office encourages you to focus on your characters, their relationships, their personal lives, and make them the point of your story – not just the crises they respond to.
  • Community Engagement: Other members of the fleet will be tackling these themes at the same time as you. That makes this a great time to enjoy each other’s work, share ideas, and talk about the stories you’re writing together!
  • Storytelling Support: Discussed below, the Intelligence Office is releasing various forms of storytelling support, including a Shore Leave campaign table, to help you develop your ideas.
  • Collaborative Writing: This event is a great time to write with other members. Other events are fast-paced, where you may be reluctant to tie your story’s progress to someone else’s activities. Not only is Shore Leave a gentler storyline, but it’s not plot-driven. Do you want to write with another member? Consider signing up for the Collaborative Writing Roulette.  

You can keep writing the rest of your crew at the same time, at your own pace.

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Campaign Tables

Shore Leave includes a Campaign Table. This is a mechanism that presents a selection of tables, sometimes branching, offering different story prompts, developments, and details. Members are invited to roll on those tables – or, if you prefer, simply choose an option! – to develop ideas for their crew’s vacation.

In Shore Leave, the campaign table is there to help generate initial prompts and drive complications. Rather than the plot-driven tables of past campaigns, there are tables that make suggestions on what sort of interpersonal story you could tell, or what could cause a character-driven conflict. These may need you to interpret these results, or pick the ones you like, to find something that suits your cast of characters!

There are tables for how characters might meet, small-scale adventures they could have, and complications that could get in the way of simply having a nice time on holiday. Members can use this tool as they see fit.

 

Locations

While you can take your crew anywhere in the galaxy, you are welcome to have (part of) your crew visit the Colludia System, a brand-new location that offers a plethora of activities through its distinct biomes and welcoming natives.

Members should feel free to develop, in their stories and on the wiki, their vacation worlds or the Colludia System. Perhaps it’s an island on a known planet, perhaps a whole new member canon resort world. Perhaps it’s an old town in a core world full of cafés and museums, or the mountain range on a border world where a band of officers wants to climb the highest peak on vacation. This event is a great chance for world-building outside of narratives of peril, tension, and intrigue, and particularly for core worlds.

Associated Missions

About the Mission

Status
Complete
Total Stories
233
Start Date
11/07/2026
End Date
09/08/2026