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The Engineering Office did some baking over the holidays. Last month, we updated how gaming works in BFMS v3.3, and today, we are pleased to announce...
Dear Bravo Fleet, I’m thrilled to announce that this round brought an abundance of applicants, resulting in some fantastic changes and new...
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Task Force 17
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Read the latest announcements from our staff about upcoming events, updates on our community, and more!
Engineering Office Report #7 – v3.4 Release (Command Units, Competitions, and More)
The Engineering Office did some baking over the holidays. Last month, we updated how gaming works in BFMS v3.3, and today, we are pleased to announce the launch of BFMS v3.4, which brings a complete overhaul to squadrons and divisions, a range of enhancements to competitions, numerous quality of life improvements, and significant infrastructure improvements. […]
Engineering Office
James Neidlinger
Operations Office Report #2 – Staffing Updates
Dear Bravo Fleet, I’m thrilled to announce that this round brought an abundance of applicants, resulting in some fantastic changes and new additions to our team. Your enthusiasm and dedication continue to drive Bravo Fleet forward, and I’m excited to share the updates across our Task Forces. Let’s dive in! Task Force 17 Staff Changes […]
Operations Office
Callen Varro
Academy Report #9: Staffing Updates and New SBB Mission
It’s a new semester at Bravo Fleet Academy, so I hope you’re enrolled! As you set your New Year’s Resolutions, maybe you’ll consider swinging by a classroom to learn a new skill or taking a new character for a spin around Starbase Bravo? As was announced in the 2025 Roadmap, the Academy Staff are working […]
Academy
Andreus Kohl
Logistics Office Report #2 – Member Survey
Happy New Year, my fellow Bravo Fleet’ers! With 2025 well underway, more exciting things are on the horizon for our great community. We hope you enjoyed your little gift over the festive holidays. As our previous Logistics Office report mentioned, we have a few things planned for this year. We launched the Asset & Prestige system over six […]
Logistics Office
Luke Duncan
Intelligence Office Report #2 – Fleet Canon 2402
In the heart of the Klingon Empire, new developments stir… This is a quick update to draw your attention to a new mission – a new way of managing fleet canon – for 2025. As outlined in my last report, there will be multiple big writing events over the course of the year. Participation from […]
Intelligence Office
Alexander Beckett
Operations Office Report #1 – Updates, New TFCO’s, and Task Force Staff Wanted
Happy New Year, and welcome in 2402, Bravo Fleet! Recent developments have thrust me into the role of your friendly neighborhood Bravo Fleet Operations Officer, and it’s both an honor and a responsibility that I’m eager to take on, and I can’t wait to get started. First and foremost, I’d like to extend my heartfelt […]
Intelligence Office Report #1 – Welcome to 2402!
The new year beckons in the 25th century! With the end of 2024, the timeline of Bravo Fleet canon advances, and after a long, long – long – 2401, our stories finally enter the year of 2402. After slowing our timeline down to keep pace with Picard season 3, we will once again advance 1 IC […]
Logistics Office Report #1 – Happy Holidays!
Happy Holidays to everyone! I am sure many of you are celebrating the coming days by opening gifts, eating yummy food, and drinking plenty. Tis the season to be jolly! Well, to help the celebrations on their way, on behalf of the Bravo Fleet Senior Staff, and for my first announcement since taking over as […]
Security Office Report #2 – Staffing Changes & Gaming Submission Practices
Hello Gamers, Following the exciting release from our Engineering Office, I wanted to send out a Security Office update and reminder about gaming submission practices. I also want to extend a heartfelt thank you to our fantastic engineering team for their efforts in upgrading the gaming submission platform (frontend and backend) in Bravo Fleet. You’re […]
Security Office
Aaslin Braim
Engineering Office Report #6 – v3.3 Release
As our core activities continue to evolve, so too must our systems that support them. In our last release of BFMS, we introduced cross-command and squadron missions to continue to push the envelope with writing, and today, we are proud to now do the same for gaming! In the release that just went live a […]
The Devil to Pay – Conclusion
On Sunday, the last Intelligence Office event of 2024, The Devil to Pay campaign, came to an end. It’s been a long six weeks, and I have been delighted by the twists and turns of the Fourth Fleet’s struggle against the Orion Syndicate – and the Changeling infiltrators making one last stand from their midst. The conclusion […]
Intelligence Office Event Survey
We’re approaching the end of The Devil to Pay, and the end of 2024. This campaign is our eleventh writing event since I became the BF Intelligence Officer, and over the past four years, we’ve defined, refined, and streamlined how we run campaigns, Fleet Actions, and other fun events along the way. There’ve been simple events, FA stories […]