The Hyperion is something that’s truly rare: a simple, yet original concept, done well. Where Bravo Fleet has seen many ships make various transitions from 2389 to 2399 and the new canon, Hyperion has built this journey into its fabric, its first season aiming to ambitiously tell the journey of a ship and crew over 10 years. In April the game has hit the ground running, with good crew numbers and solid activity. Concepts like this can often trip up in execution, but the GM team for Hyperion appear to have a plan, commitment, and a solid playerbase behind them. It’s a game to watch.